Luna Ascendant

Game 12

After the surprising victory of the Sun and Moon rebellion over scales of the Imperial Guard, the Legion of Silence, our heroes wisely chose to move their army to the Mhaltin Mountains in the south of the Isle. There they were better concealed, and were able to enlist local bandits and lead raids upon local barracks and grain stores.

It was not long before they were contacted by House Cynis, whose interests were still aligned with that of the rebellion. A message came from Cynis Mukozar, to meet with him in the major port city of Arjuf, not far from the Mhaltin Mountains. There did our heroes engage in much shopping, including the purchase of First Age engine parts that could be used to repair the damaged functions of The Wandering Scythe. However, the town was abuzz with news that a full Imperial Legion would be sent to destroy the Sun and Moon Rebellion, and indeed forces were being assembled just outside the city.

The heroes met with Cynis Mukozar, who gave them many gifts and many promises of aid. Privately he took Naraka Cold-Eyes aside and tried to convince her to betray her comrades; coyly she made him assurances of loyalty…

Lakota was initiated by Silver Star as a Full Moon Lunar, and given her tattoos. She expressed her doubts that the rebellion could withstand any real engagement with the Legions, and wondered what the plan was. The Lunars decided that assistance may be needed, but from whom? Ayesha Ura would not help them directly. Appealing to White Lion Chained was proposed, although Silvermane disagreed. Meanwhile, the Imperial Legion had begun a campaign of burning the Mhaltin Mountains to smoke out the rebellion.

And so Silver Star and Cold Eyes flew to the Imperial Mountain to speak with White Lion Chained. As they flew, Silvermane slaughtered a trio of Fire Aspects who had been sent to burn a mountaintop…

Arriving at the Cave of the Moon, a yonic Demesne sacred to both Gaia and Luna, Silver Star and Cold Eyes bypassed the Mountain Folk guards to find a spectacle of natural geomancy. The very cave possessed veins of moonsilver analogous to an individual Lunar’s tattoos! There in a massive vault, chained to the far wall and carving reliquaries, was White Lion Chained.

Cold Eyes managed to convince White Lion that the Dragon Blooded had violated their pact to protect the land, and the people on it; moreover, she convinced him that he was in the right to stand against them for this crime. Thus did White Lion become Unchained, and he reformed his moonsilver chains into a daiklaive. He still held deep doubts that he could survive the oncoming battles, though, and expected that he would die while allowing the other Lunars to escape. Silvermane called him out on his defeatist attitude, and punched it out of him!

White Lion Unchained turned out to be quite helpful as a tactician, and assisted the Rebellion in daring and unusual raids against the Imperial Legion. Cold Eyes went among the legionnaires and infested their supplies with cholera. Then the next night, she and Silver Star made firebomb and sorcerous attacks against the encampment’s west flank while Silvermane, Lakota, and White Lion led a brutal surprise fire arrow attack from the east. Though they had to flee, the viciousness of their attacks and the incompetence of the Dragon Blooded officer corps inflicted a heavy blow against the Legion.

Morale was high back at the Rebellion camp, but a small troop of cavalry rode up to challenge them! It was Master Torek and a band of monks, seeking to finish the Wyld Hunt on the Lunars and the Solar!

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Game 11

After having a particularly lucid nightmare, Naraka Cold-Eyes rejoined her companions and they began their campaign of robbery and insurrection against the Empire. Raven of Winter’s assassination attempts against local nobles failed, but he and Silvermane were effective at training the liberated slaves into a solid fighting force. Cold-Eyes was effective at recruitment, and was also able to obtain weapons and armor from the Mountain Folk under false pretenses. Silver Star was able to mess with the weather-control manse system, ensuring that the area south of the Imperial Mountain would suffer a short period of drought; he also took the forms of various Dragonblooded officers and sowed confusion in their ranks.

Rumors began to spread of a mysterious white lion, spying on their encampments. Using his magnificent tracking skill, Silvermane was able to confront the white lion at a half-ruined monastery. The lion revealed himself as an untattooed Half-Moon Lunar, White Lion Chained, who had stayed at the Blessed Isle all these 1500 years! After trading insults with the party, he revealed that he had distracted them from their own army…

Returning to their encampment, the party found their army under attack my the Immaculate monk Ledaal Naria and a local Imperial magistrate. Neither were very skilled generals, but were commanding small units of the Imperial elite guard, the Legion of Silence. Fortunately the heroes had been wise enough to fortify their forest encampment, but their troops were trapped up in the trees along with Lakota. However, the Lunars and Raven took the field and quickly reversed the battle, forcing Naria and the magistrate to flee while their thaumaturgical eunuch troops were slaughtered.

The day was won against the odds, and so morale is high among the Sun and Moon rebellion. Now the Realm will have to act…

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Game 10

The party was greeted on the docks of Pangu by Ayesha Ura, who called them out for being reckless. The heroes were unswayed! And so Ayesha gave them a magic scallop shell that would help them escape, if opened.

The PC’s decided to contact House Cynis and feel out their intentions. While walking up the garden path to the House of 101 Delights, they accidentally ran into Cynis Tyrus, who was just leaving. He, the Immaculate who fought against them months back, was shocked and called his retinue to arms! The heroes beat him back into the House, where he was unceremoniously struck down by his grandmother, Cynis Delareen. Delareen welcomed the heroes, and introduced them to her creepy nephew Cynis Mukozar. They explained the political situation of the Blessed Isle and mused about which areas, hypothetically, would be ripe for slave revolts.

And so the heroes traveled a circuit around the Imperial Mountain, visiting mining camps and plantations, and gathering those who would taste freedom. They stuck to the forests and gamelands, avoiding patrols and guarded passes. Within a few weeks, they had gathered 50 desperate men.

On the night of the full moon, sleeping on a ridge, Silvermane awoke from his restless dreams and spied a burst of moonlight originating from the forest below. He gave chase, and the others awoke and followed. Thus did Silvermane catch Lakota, a newly-Exalted Lunar, whose spirit shape is the rabbit. Silvermane recalled that one of his lost packmates was also blessed by the Long-Eared Prince. Their meeting was interrupted, however, by the Wyld Hunt!

The leader of this Hunt was Peleps Deled, a cruel and arrogant Water Immaculate master. He wounded Lakota, and nearly slew Silvermane with blows that fell like rain. But Deled was also sorely wounded, and he and Silvermane fell dying… but Silvermane rose again! And so Deled was torn limb from limb. His aide, Ledaal Naria, could not save him, for she was locked in combat with Raven of Winter. Despite her ultimate attack, Torrent of Falling Lightning, she could not touch him! So she fled.

Lakota was told of her new role as a Chosen of Luna, and is now under Silvermane’s wing. The following week, the heroes heard news that the Empress had declared all of the Blessed Isle was to assist the Wyld Hunt.

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Game 9

Hiring passage on The Wandering Scythe is a Realm diplomat named Cynis Lavana, who gets on quite splendidly with Cold-Eyes. This woman is the subject of a kidnapping attempt by a ninja, who cast sleep gas upon the lower decks using Terrestrial sorcery and then tried to escape on an enchanted banana that had been turned into a boat. Despite his use of Air Dragon martial arts, he was bested and then tried to flee by riding a water elemental. Silver Star blasted them with magic, and it is unclear if the ninja survived.

Despite that interlude, the trip to Port Calin was peaceful. Some investigation of the crew revealed that Iron Crow once rebelled against the Empire, and sought his freedom on the high seas. Also, the mad navigator Broken Mask can use supernatural martial arts for some unknown reason, and is quite well-educated in many of them… including Lunar Hero style.

At Port Calin, our heroes were feted by the Realm satrap, Cynis Varano. He indicated to Cold-Eyes that the war in the Scavenger Lands was actually detrimental to the profits of his House, and would support measures that would end the war…

The Lunars departed again, this time for Pangu on the Blessed Isle. Incidentally, House Cynis is based there. En route, the Sidereal assassin Sad Ivory comes riding up on a sea dragon, demanding to know where Raven of Winter has gone to! She seemed to have thrown subtlety out the window in frustration. However, by cleverly steering the ship and slowing the sea dragon with the Gemstone of Solid Water and shooting the sea dragon with an implosion bow, the three Lunars were able to outpace Sad Ivory and escape her jurisdiction.

The Wandering Scythe approached the Blessed Isle one waxing-moon night, and used jury-rigged First Age technology to submerge. Slipping past the Realm naval patrols, it entered the harbor of Pangu.

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Game 8

Shortly after leaving Nexus, the Sidereal Ayesha Ura appeared and asked to borrow Raven of Winter for some time. And so the two vanished through stealth and twisted fate.

Rafting down the Yanaze River, the three Lunars found that the Realm had set up blockades to inspect river traffic, probably to cut off Nexus from trade with Lookshy. Their raft was brought alongside by an Imperial trireme, and boarded by marines. Silvermane threw one overboard, and leaped upon the trireme’s deck to engage the Air Aspect captain, Peleps Amor. The two matched blow for blow, but Cold-Eyes sneaked up and poisoned the captain with her cruel venom. Meanwhile, Silver Star engaged the Earth Aspect lieutenant Peleps Karo with his fire pistols, and managed to kill many of the crew; however, Silver Star was pounded to the deck by the Earth Aspect’s goremaul.

Enraged, Silvermane tore up a mast and pounded lieutenant Karo with it! (FIRST 3-DIE STUNT OF THE CAMPAIGN. Take an XP, Mr. Silvermane). The lieutenant was crushed through the deck, and lay dying in the hold. In the face of this insane brutality, all the mortals abandoned ship. Captain Amor was desperate and wounded, but vowed to fight on… until Immaculate Master Torek appeared. He asked that the captain take the lieutenant and retreat, and the three Lunars allowed this. Master Torek confirmed that the Lunars were responsible for the drowning death of Commander Tepet Mylen, who was washed along with 300 troops into the Crawfather Bayou. He warned the three Lunars to return to the Wyld where they belong, and with a Martial Arts Combo destroyed the hull of the ship. Cold-Eyes noted fear in Master Torek’s voice.

After healing Silver Star, the Lunars traveled by Stormwind Rider to Lookshy’s port. There, they were visited by Karal Satoshi, who had made his return from his expedition at Denandsor. He felt that Cold-Eyes may have deceived him, but primarily wished to warn the three Lunars about the Wyld Hunt, and about vengeance from House Tepet. He also seemed to want to gauge if the party was a risk to his city, and perhaps to use them against the Realm forces arrayed against Lookshy.

Cold-Eyes, using her mercantile contacts and her own legwork, found a smuggler ship captain willing to sell the three Lunars passage to the Blessed Isle (after a stop at Realm tributary, Port Calin). His name was Iron Crow, and The Wandering Scythe his ship. After an altercation with some other angry freebooters, Iron Crow and the three Lunars raised anchor and got under weigh.

The Wandering Scythe has a retrofitted First Age Dragonfly-class hull, with its engine mostly intact but damaged and missing several components. Some of its functions are still operational, due to the work of the ship’s engineer. A woman from House Cynis was also a passenger, and she claimed to be a diplomat from the Realm. Iron Crow is the ship’s pilot, but the navigator is a strange young woman named Broken Mask.

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Game 7

Our heroes decided to attend a moot of the Lunars of the east. There, Heyesha Black Asp and Naraka Cold-Eyes battled in a contest of beauty and charm. Ma-Ha Suchi recognized the Lunars, and Wiegraf was tattooed and tested. He is renamed Dancing-Laughter.

The Lunars discussed the fact that a Solar has returned, and how they should deal with him. Raven of Winter is revealed to be that Solar, but since he is not very powerful the Lunars decided to ignore him. The Ten Tribes leader called Dark Eyes was discussed, and it was determined that no one really knows him or what he is up to. A commission was formed to investigate. Finally, the Realm invasion of the Scavenger Lands was discussed. Varg Silvermane who proposed an insane strategy of invading the Realm, and causing such disturbance that the legions would need to be recalled. All the Lunars hailed this crazy scheme!!

Briefly, the heroes returned to Nexus to set their affairs in order. In particular, Cold-Eyes found a powerful patron for her brothel named Snow Upon Cedars, a Dragon-Blood outcaste and businessman of influence in Nexus. Soon the news arrived that Nexus was being blockaded by the Realm.

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Game 6

The heroes returned to Satoshi and are feted, though Naraka hid so as to conceal the grave-goods she wanted to keep. Satoshi announced that he is leaving, and indicated to the heroes that a Realm legion is coming for them. And so the heroes traveled southward, hoping to meet with their Gold Faction Sidereal friend.

Staying at an inn in the Bayou of the Crawfather, in a raft-city of swamp people, Silver Star met with his old friend Desu. Suddenly, a Realm legion launched a naval attack! The riverboats scattered, and the heroes fled upstream to a river valley. A legion contingent 300 strong, and a band of Immaculate monks, followed.

Raven of Winter attempted to infiltrate the legion while they camped, and found an unusual ally calling herself Anaru. She desired to assassinate the Tepet legion commander and assisted Raven to get to his tent… until she turned on him, revealing that she is the Sidereal assassin who had killed many of his incarnations over the past few hundred years. Fortunately, Raven of Winter leaped over her, the legion archers, and Immaculate master Torek and ran away to rejoin the Lunars.

The heroes found at the far end of the valley an ancient and overgrown dam. It turned out to be a manse belonging to Naraka Cold-Eye’s past incarnation, and she used it to flood the valley and drown the legion’s advance force, as well as its commander. Ayesha Ura arrived, and guided them through a nearby Wyld zone to a hidden desert, where they were safe from Heaven’s prying eyes. There, the heroes rested and trained for months.

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Game 5

Denandsor is surrounded by an aura of dread and fear, which the heroes steeled their minds against! (Being Exalted, they’re pretty thick-skulled… er, mentally resilient.) So they passed through to the city’s gate, where the robot attendant recognized Raven of Winter as a Solar VIP and granted access. A goodly amount of loot was taken.

In addition, Naraka Cold-Eyes’ First Age incarnation’s tomb was found. Raiding it, and silencing her old ghost, she got her grave goods. She peeked into her Solar mate’s tomb, and discovered that it has already been raided! Could another escaped Solar be walking Creation?

The heroes looted the city’s workshops for various things, including a big chunk of jade and moonsilver, and a hovering cart to carry it away. Then they fled as the dreadful aura beat upon them. Raven of Winter tarried long enough to find the God of Valor practicing music. He was pleased by Raven of Winter and bestows his favor.

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Game 4

The heroes approached closer to Denandsor, crossing through the country of Melekin. They heard rumors of the Wyld Hunt also passing through, and shortly came upon two Dragon-Bloods assaulting a newly-Exalted Lunar. Earth Aspect Ragara Makoto and Fire Immaculate Cathak Arana were slaughtered, and their troops scattered. The new Lunar is Wiegraf, a Coyote-shape, whose previous incarnation was a member of Silvermane’s pack. The heroes handed him off to the No Moon Trembling Whiskers to receive his caste and tattoos.

From there the heroes passed into the zone around Denandsor. They were surprised to find a garrison of Lookshy troops. Talking with the commandant, Karal Satoshi, revealed that the Lookshy military was intent on seeing what war materiel they could scavenge from the Silent City. And so Satoshi commissioned the party to raid Denandsor, with the understanding that any finds with military value would be turned over to the garrison forces.

About the same time, Satoshi met with representatives under flag of truce from the Realm: a Tepet legion commander, and Immaculate master Torek. They urged Satoshi to join in the Wyld Hunt, as Lookshyans are also nominally faithful to the Immaculate Order. Satoshi told them to fuck off.

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Game 3

Passing through wilderness and largely avoiding towns, the heroes scared off some bandits and a wood spider. Then they came on the town of Three Oaks, which had been devastated by a plague. Shortly after arriving, the town doctor, an outcaste Wood Aspect named Yanagi, returned as well. He wept over the loss of his village, and noticed that the town was becoming a Shadowland! He and the heroes quickly fortified his home with a circle of salt. Inside, Yanagi healed Raven of Winter’s lingering wound.

Ghosts attacked during the night, and one vengeful ghost named Spider Ink possessed Yanagi’s grandson White Birch. The heroes defeated the evil spirit, and in the daytime they buried the dead and consecrated the town. Yanagi decided to take his grandson and return to Lookshy, where he had been a field medic in his prime.

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